A while ago I mentioned how I was completely against the introduction of crypto-stuff on Kickstarter (or on any platform, for that matter). Since then I’ve researched alternatives and spoke with many other indie devs who ran crowdfunding campaigns on other platforms (either exclusively or beside KS). Unfortunately the conclusion is that, unless you’re already […]
I’ve already talked about market changes in the past, and how quick they are in the indie game developer’s world. In today’s blog I want to talk about what you can do when this happens. First of all analyze The first thing to do is to check your statistics and draw conclusions. This because it’s […]
As you probably already know if you follow me on social media, my latest dating sim, The Curse Of Mantras, is out on itchio. It’s out since about a week so it’s too early to draw conclusions even if early numbers are encouraging. To be honest, I’m already happy that I’ve managed to finish it! […]
We value our customers' money: while we do regular seasonal sales (either on our site or Steam), our games will NEVER be bundled, with the only exception of Humble Bundle. Even in that case, a game won't be bundled for at least one year after the release date.